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Cat’s House

A cat found an abandoned hut. The rest is up to you.

View on Google Play ↗Platforms: Android

A cat wanders into a hut nobody has lived in for years: the roof leaks, the stove is cold and there is not one warm place to sleep. From that first evening the house is his — and fixing it up is your job.

Happiness is the currency here, and you earn it by playing. Spend it on the house: patch the roof, scrub the floor, light the stove, put a bowl by the wall and a soft bed under the window. Every restored zone can then be repainted in the colour you like, so no two houses end up looking the same.

What it looks like

  1. The hut the cat wandered into

    The hut the cat wandered into

  2. A question before the duel: answer right and you move first

    A question before the duel: answer right and you move first

  3. Four in a row against the mice

    Four in a row against the mice

  4. Buying for the house: what goes in the bowl

    Buying for the house: what goes in the bowl

  5. The house is coming back to life: the bed, stove and fairy lights are in, the window and floor are still waiting

    The house is coming back to life: the bed, stove and fairy lights are in, the window and floor are still waiting

What is inside

Seven zones to restore

Roof, walls, floor, stove, bed, bowl and window — each has a broken state and a restored one, and the room changes visibly as you go.

Colours and wallpaper

Any restored zone can be repainted at any time. Walls additionally get a choice of pattern, and every pattern works with every colour.

Walks

Send the cat out for a stroll and see what he brings home. Sometimes a fish, sometimes only a story about one.

Four in a row against the mice

A board duel with the house mice. Win and the house celebrates; lose and something you paid for breaks again.

Questions between rounds

A short quiz that pays out in happiness — a quiet way to earn without leaving the room.

Nothing to buy, nothing to sign up for

No account, no in-app purchases. Progress lives on your device and nowhere else.

How we built it

For those who came not to play, but to take a closer look at us.

  1. The task

    A cosy game with no sign-up, no in-app purchases and no data collected about the player.

  2. The solution

    Godot engine, artwork drawn especially for the game. Progress is stored on the phone only. Revenue comes from a single AdMob banner with a consent screen that follows European rules.

  3. The result

    The game is published on Google Play and passed the store review, with the privacy policy and ads meeting its requirements.

Need something of your own?Tell us about your project

How it was made

The specification, a log of decisions with dates and statuses, and the working rules of the project — the open documentation the game was actually built from. In Russian only.

Open the knowledge base

Privacy

The game itself collects no information about you — no account, no analytics, and your progress is saved only on your own device. The only data collected comes from Google’s advertising libraries, which display the banner at the bottom of the screen.

Read the full Privacy Policy