Seven zones to restore
Roof, walls, floor, stove, bed, bowl and window — each has a broken state and a restored one, and the room changes visibly as you go.
Live
A cat found an abandoned hut. The rest is up to you.

A cat wanders into a hut nobody has lived in for years: the roof leaks, the stove is cold and there is not one warm place to sleep. From that first evening the house is his — and fixing it up is your job.
Happiness is the currency here, and you earn it by playing. Spend it on the house: patch the roof, scrub the floor, light the stove, put a bowl by the wall and a soft bed under the window. Every restored zone can then be repainted in the colour you like, so no two houses end up looking the same.

The hut the cat wandered into

A question before the duel: answer right and you move first

Four in a row against the mice

Buying for the house: what goes in the bowl

The house is coming back to life: the bed, stove and fairy lights are in, the window and floor are still waiting
Roof, walls, floor, stove, bed, bowl and window — each has a broken state and a restored one, and the room changes visibly as you go.
Any restored zone can be repainted at any time. Walls additionally get a choice of pattern, and every pattern works with every colour.
Send the cat out for a stroll and see what he brings home. Sometimes a fish, sometimes only a story about one.

A board duel with the house mice. Win and the house celebrates; lose and something you paid for breaks again.
A short quiz that pays out in happiness — a quiet way to earn without leaving the room.
No account, no in-app purchases. Progress lives on your device and nowhere else.
For those who came not to play, but to take a closer look at us.
The task
A cosy game with no sign-up, no in-app purchases and no data collected about the player.
The solution
Godot engine, artwork drawn especially for the game. Progress is stored on the phone only. Revenue comes from a single AdMob banner with a consent screen that follows European rules.
The result
The game is published on Google Play and passed the store review, with the privacy policy and ads meeting its requirements.

The specification, a log of decisions with dates and statuses, and the working rules of the project — the open documentation the game was actually built from. In Russian only.
The game itself collects no information about you — no account, no analytics, and your progress is saved only on your own device. The only data collected comes from Google’s advertising libraries, which display the banner at the bottom of the screen.